This program, `mlfq.py`, allows you to see how the MLFQ scheduler presented in this chapter behaves. As before, you can use this to generate problems for yourself using random seeds, or use it to construct a carefully-designed experiment to see how MLFQ works under different circumstances. To run the program, type: ```sh prompt> ./mlfq.py ``` Use the help flag (-h) to see the options: ```sh Usage: mlfq.py [options] Options: -h, --help show this help message and exit -s SEED, --seed=SEED the random seed -n NUMQUEUES, --numQueues=NUMQUEUES number of queues in MLFQ (if not using -Q) -q QUANTUM, --quantum=QUANTUM length of time slice (if not using -Q) -Q QUANTUMLIST, --quantumList=QUANTUMLIST length of time slice per queue level, specified as x,y,z,... where x is the quantum length for the highest-priority queue, y the next highest, and so forth -j NUMJOBS, --numJobs=NUMJOBS number of jobs in the system -m MAXLEN, --maxlen=MAXLEN max run-time of a job (if random) -M MAXIO, --maxio=MAXIO max I/O frequency of a job (if random) -B BOOST, --boost=BOOST how often to boost the priority of all jobs back to high priority (0 means never) -i IOTIME, --iotime=IOTIME how long an I/O should last (fixed constant) -S, --stay reset and stay at same priority level when issuing I/O -l JLIST, --jlist=JLIST a comma-separated list of jobs to run, in the form x1,y1,z1:x2,y2,z2:... where x is start time, y is run time, and z is how often the job issues an I/O request -c compute answers for me ``` There are a few different ways to use the simulator. One way is to generate some random jobs and see if you can figure out how they will behave given the MLFQ scheduler. For example, if you wanted to create a randomly-generated three-job workload, you would simply type: ```sh prompt> ./mlfq.py -j 3 ``` What you would then see is the specific problem definition: ```sh Here is the list of inputs: OPTIONS jobs 3 OPTIONS queues 3 OPTIONS quantum length for queue 2 is 10 OPTIONS quantum length for queue 1 is 10 OPTIONS quantum length for queue 0 is 10 OPTIONS boost 0 OPTIONS ioTime 0 OPTIONS stayAfterIO False For each job, three defining characteristics are given: startTime : at what time does the job enter the system runTime : the total CPU time needed by the job to finish ioFreq : every ioFreq time units, the job issues an I/O (the I/O takes ioTime units to complete) Job List: Job 0: startTime 0 - runTime 84 - ioFreq 7 Job 1: startTime 0 - runTime 42 - ioFreq 2 Job 2: startTime 0 - runTime 51 - ioFreq 4 Compute the execution trace for the given workloads. If you would like, also compute the response and turnaround times for each of the jobs. Use the -c flag to get the exact results when you are finished. ``` This generates a random workload of three jobs (as specified), on the default number of queues with a number of default settings. If you run again with the solve flag on (-c), you'll see the same print out as above, plus the following: ```sh Execution Trace: [ time 0 ] JOB BEGINS by JOB 0 [ time 0 ] JOB BEGINS by JOB 1 [ time 0 ] JOB BEGINS by JOB 2 [ time 0 ] Run JOB 0 at PRIORITY 2 [ TICKS 9 ALLOT 1 TIME 83 (of 84) ] [ time 1 ] Run JOB 0 at PRIORITY 2 [ TICKS 8 ALLOT 1 TIME 82 (of 84) ] [ time 2 ] Run JOB 0 at PRIORITY 2 [ TICKS 7 ALLOT 1 TIME 81 (of 84) ] [ time 3 ] Run JOB 0 at PRIORITY 2 [ TICKS 6 ALLOT 1 TIME 80 (of 84) ] [ time 4 ] Run JOB 0 at PRIORITY 2 [ TICKS 5 ALLOT 1 TIME 79 (of 84) ] [ time 5 ] Run JOB 0 at PRIORITY 2 [ TICKS 4 ALLOT 1 TIME 78 (of 84) ] [ time 6 ] Run JOB 0 at PRIORITY 2 [ TICKS 3 ALLOT 1 TIME 77 (of 84) ] [ time 7 ] IO_START by JOB 0 IO DONE [ time 7 ] Run JOB 1 at PRIORITY 2 [ TICKS 9 ALLOT 1 TIME 41 (of 42) ] [ time 8 ] Run JOB 1 at PRIORITY 2 [ TICKS 8 ALLOT 1 TIME 40 (of 42) ] [ time 9 ] Run JOB 1 at PRIORITY 2 [ TICKS 7 ALLOT 1 TIME 39 (of 42) ] ... Final statistics: Job 0: startTime 0 - response 0 - turnaround 175 Job 1: startTime 0 - response 7 - turnaround 191 Job 2: startTime 0 - response 9 - turnaround 168 Avg 2: startTime n/a - response 5.33 - turnaround 178.00 ``` The trace shows exactly, on a millisecond-by-millisecond time scale, what the scheduler decided to do. In this example, it begins by running Job 0 for 7 ms until Job 0 issues an I/O; this is entirely predictable, as Job 0's I/O frequency is set to 7 ms, meaning that every 7 ms it runs, it will issue an I/O and wait for it to complete before continuing. At that point, the scheduler switches to Job 1, which only runs 2 ms before issuing an I/O. The scheduler prints the entire execution trace in this manner, and finally also computes the response and turnaround times for each job as well as an average. You can also control various other aspects of the simulation. For example, you can specify how many queues you'd like to have in the system (-n) and what the quantum length should be for all of those queues (-q); if you want even more control and varied quanta length per queue, you can instead specify the length of the quantum (time slice) for each queue with -Q, e.g., -Q 10,20,30] simulates a scheduler with three queues, with the highest-priority queue having a 10-ms time slice, the next-highest a 20-ms time-slice, and the low-priority queue a 30-ms time slice. You can separately control how much time allotment there is per queue too. This can be set for all queues with -a, or per queue with -A, e.g., -A 20,40,60 sets the time allotment per queue to 20ms, 40ms, and 60ms, respectively. If you are randomly generating jobs, you can also control how long they might run for (-m), or how often they generate I/O (-M). If you, however, want more control over the exact characteristics of the jobs running in the system, you can use -l (lower-case L) or --jlist, which allows you to specify the exact set of jobs you wish to simulate. The list is of the form: x1,y1,z1:x2,y2,z2:... where x is the start time of the job, y is the run time (i.e., how much CPU time it needs), and z the I/O frequency (i.e., after running z ms, the job issues an I/O; if z is 0, no I/Os are issued). For example, if you wanted to recreate the example in Figure 8.3 you would specify a job list as follows: ```sh prompt> ./mlfq.py --jlist 0,180,0:100,20,0 -q 10 ``` Running the simulator in this way creates a three-level MLFQ, with each level having a 10-ms time slice. Two jobs are created: Job 0 which starts at time 0, runs for 180 ms total, and never issues an I/O; Job 1 starts at 100 ms, needs only 20 ms of CPU time to complete, and also never issues I/Os. Finally, there are three more parameters of interest. The -B flag, if set to a non-zero value, boosts all jobs to the highest-priority queue every N milliseconds, when invoked as such: ```sh prompt> ./mlfq.py -B N ``` The scheduler uses this feature to avoid starvation as discussed in the chapter. However, it is off by default. The -S flag invokes older Rules 4a and 4b, which means that if a job issues an I/O before completing its time slice, it will return to that same priority queue when it resumes execution, with its full time-slice intact. This enables gaming of the scheduler. Finally, you can easily change how long an I/O lasts by using the -i flag. By default in this simplistic model, each I/O takes a fixed amount of time of 5 milliseconds or whatever you set it to with this flag. You can also play around with whether jobs that just complete an I/O are moved to the head of the queue they are in or to the back, with the -I flag. Check it out, it's fun!