.var ticket .var turn .var count .main .top .acquire mov $1, %ax fetchadd %ax, ticket # grab a ticket .tryagain mov turn, %cx # check if it's your turn test %cx, %ax jne .tryagain # critical section mov count, %ax # get the value at the address add $1, %ax # increment it mov %ax, count # store it back # release lock mov $1, %ax fetchadd %ax, turn # see if we're still looping sub $1, %bx test $0, %bx jgt .top halt